Thursday 20 February 2014

Electronic Super Joy

How in FUCK has it taken me this long to talk about this game?  Well probably because it's really good and I can't stop playing it.

.ESJ is an indie platform game on Steam created by a guy called Michael Todd of Michael Todd Games.  In it's story you play as some guy who has had his ass stolen by a disco wizard or something insane like that but fuck the story just shut up and start jumping!

Yes, ESJ doesn't give a flying fuck about plot and instead it just has 3 worlds worth of really solid platforming to enjoy.  You can jump and you can also do a sort of ground pound move as your most basic methods of getting around a stage but as the game progresses it adds other little things such as double jumping or flying or even one very short level where you pilot a ship and shoot at a guy in another ship.

One thing this game has in absolute spades is variety with almost every level having something unique about it.  It prevents the game from ever becoming stale because you know as soon as you jump through the end of level portal you're going to get another level that's vastly different on the other side.

One of this games strongest points by far though is it's sound design.  It's kind of a weird way to phrase this but right now I can't think of a better way to describe it. It sort of feels like ESJs world is made of music;  If you play it you'll know what I mean by that extremely stupid sounding line.  The sound track is fantastic consisting of all these thumping electronic/techno tracks that get you all fired up and then on top of that you have the slightly sexual "oh yeah" sounds when you hit a check point which are both satisfying to hear and rather funny.

I can't really do this game a decent amount of justice with words, I implore you to go and play it.  Playing Electronic Super Joy is like having a really nice burger.  The appealing visuals are like the bun while the sound design functions as the trimmings with the core gameplay acting as the delicious juicy patty..........that didn't really make much sense either, just fucking play the damn game.

No comments:

Post a Comment