Monday 27 August 2012

The World Ends With You for iPhone and iPad

So if you are into anything like video games, movies, comic books and stuff like that, chances are you are a jaded, bitter, angry individual because all companies seem to want to do is take stuff that you love and take a massive steaming shit all over it.  This is what has happened with the new The World Ends With You announcement.

Now I tend not to pay too much attention to hype trains, I like to play a game with a clear head and form my own opinion on it, but about a week ago I was linked to this website

www.square-enix.co.jp/subaseka  

All this website was the time I first viewed it was a countdown timer and some remixed songs from the original World Ends With You soundtrack.  I got pretty excited for what was going to come at the end of this countdown, I was under the impression that if you hype something with a timer, then the thing at the end of the timer is going to be good, right?

FUCKING! WRONG!

All we got was this piece of shit, a fucking port for iPhone and iPad.  First of all, the iPhone is not a good system for gaming, it just isn't.  Sure, shit like Angry Birds works really well on this system, but big meaty RPGs like this aren't going to attract your average iPhone gamer.  Most importantly however, the thing that made TWEWY such a good, interesting game on the DS was it's amazing battle system that utilised both screens.  So way to go and fucking ruin that with your piece of shit one screen combat.  The idea of having combat on one screen just basically ruins some of the interesting and challenging battles as a few of the fights would revolve around the dual screen mechanics (E.g. Taboo Noise, for those that know what that is)

It also fucks the game right up from a story perspective too.  The reason the combat was on 2 screens story wise was that despite the 2 characters being linked, they had to fight the big nasties alone.  If they killed the enemy, it would die for their partner too, but if they took damage, the partner would suffer as well.  It was a cool concept that made the idea of combat slightly frightening from a story perspective, but now all that has been thrown out the window since they can just fight together now on one fucking screen.

There are lots of other things I could talk about that make the game seem shit, but I have to remember that despite all my ranting and raving, I haven't played it yet, so my opinion is generally not worth shit on this matter, but it just seems like a bit of a betrayal here.  It might be pretty good, but I won't know for a long time because if square thinks I'm dropping 20 bucks on a fucking shitty iPhone port of a 2008 DS game, they have another thing coming.

Here is the trailer, people panned this shit so hard they removed comments and ratings.









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