Saturday 18 August 2012

Now That's Some Bullshit #5: Survival Horror

Well this blog has been filled with way too much happiness and sunshine recently, so it's time to talk about some bullshit.  Today I'm going to discuss the whole survival horror genre.

So a long long time ago, on systems long since forgotten, there was a game called Alone in the Dark.  This game is basically the great granddaddy of the genre.  At the time it wasn't called a "survival horror" game, but it's the title that basically set the standard for everything to come after.  So from the impact made by this game, we were given similar games like Resident Evil, Silent Hill and Fatal Frame just to name some of the most well known ones.

So, just what is a survival horror game exactly? I think this is something that needs to be cleared up

As far as setting is concerned, you're usually playing as some kind of normal man or woman, thrust into a life threatening situation that involves horrible looking beasties coming to get you.  But it isn't the beasties that make these games scary, it's the implications behind your characters situation.  A good survival horror game will make you feel as helpless and alone as the characters and that is part of the reason why Silent Hill 2 in particular is so famous.  In terms of mechanics, you are usually given a very finite supply of items in order to get to by and every situation and encounter has to be carefully planned so that you don't waste them.  You'll usually find that running away is the best option, not only because the enemies are scary, but because you as a player are terrified of being in a situation with very little to actually survive on.

But then something went wrong.

Now before anyone starts foaming at the mouth, I fucking love Resident Evil 4, it's an absolute blast, but it is NOT a survival horror game by any stretch.  What I hate is what this game caused, all the best horror franchises started to become over the shoulder third person action games.  All the atmosphere and horror of previous great titles had been thrown out the window for more cinematic action games with grotesque creatures.


It was with Dead Space that the bullshit really started to flow.  The game wasn't bad, but it wasn't scary AT ALL and it was really trying it's hardest to provide a scary game.  Sure, it had jump scares but gone was all the dread, all the mystery and all the decent characterisation.  But the genre wasn't dead here, it just took a shot to the leg.  The game that really executed this genre with a horrible bloody thump was Silent Hill: Homecoming

THIS game was the gigantic piece of shit to kill the genre good and proper, and it's not been able to recover since.  There was a standard that was expected of the Silent Hill series, and the group of knobs that worked on this game really dropped the ball.  They failed to understand anything about the horror genre in general, let alone survival horror games or even Silent Hill.

But you know what's the worst thing? Since then I have played 1 game that I can say was actually unsettling in some way, and that's just fucking sad and on top of that it's an indie game developed by 1 guy as far as I know.

The games industry really needs to go back and study these old great horror games if they ever want to make something that can be properly called a Survival Horror game again.  Until then, this entire genre is just a load of bullshit. 


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